Zhao Daiyu 6HS 25V
I'm running her on evil here.
Attacks - 12
Chain Throw x4 ~~~ 5/3
Ippachi x4 ~~~ 5/2 split: 3 +4M
M. Bison's Jumping Roundhouse x4 ~~~ 5/3
Assets - 4
Olcadan's Mentoring x4 ~~~ 0/6 +0L
Actions - 7
Absurd Strength x4 ~~~ 1/5 +1M
Rejection x3 ~~~ 3/4 +1L
Foundations - 41
Blood Runs True x4 ~~~ 2/5 +1H
Billiard Player x3 ~~~ 3/5
Charismatic x3 ~~~ 2/4 +2H
Chester's Backing x4 ~~~ 4/6 +1M
Past Shrouded in Mystery x4 ~~~ 3/5 +3L
Pieces of Eight x4 ~~~ 4/4 +2H
Shinobi Tradition x4 ~~~ 2/5
Slim and Athletic x4 ~~~ 2/5 +2M
The Gorgeous Team x3 ~~~ 3/4 +3H
The Red Lotus of the Sun x4 ~~~ 2/5 +3L
Total Global Domination x4 ~~~ 2/5 +2M
Win condition here is pretty obvious play Chain Throw use Ippachi/Absurd play another Chain throw. Before then it's mainly defense with quite a bit of control in case your opponent gets an attack off. Thing about this deck is it can check like crap and the amount of 3-4 difficulty foundations means you need to play somewhat conservatively in the beginning unless you want to be sitting with 1 foundation on turn 3. There's only a couple cards to defend against massive powerful/multiple attacks but with the check hacking you shouldn't have to stare down too many, just remember your blocks kind of suck too.