Just set up and finished our first game of Twilight. Six player game with none of us having played before seemed to go fairly smoothly. However an issue arose during a Distant Sun event that came up. A player moved two Dreadnoughts carrying 2 ground forces each (because of appropriate tech) into a system and landed them on a planet with the Automated Defense token. Reads as follows:
AUTOMATED DEFENSE SYSTEM
Roll 2 dice. For each 6+ lose 1 ship in
this system and one landing Ground
Force. If no Ground Forces remain on
this planet, it remains uncontrolled. The
first player to successfully invade this
planet removes this counter and may
place one free PDS unit on the planet.
The dice were rolled and scored a single hit. We removed the ground force but were conflicted about the fact that Dreadnoughts can take two hits. Literalists felt that the card says "lose a ship" but others felt that it should simply damage a Dreadnought in the same manner as a PDS.
Has there been an official comment on this? The FAQ seemed devoid of details on this instance.