I have a few questions about using shields in combat.
What would the effect of Best Quality be on a Shield? Shields are listed as melee weapons, and as such one could argue they get the +10 bonus to tests made to attack and add 1 to the Damage they inflict. But shields are Defensive and get a -10 penalty to attack anyway, and are rarely used for attacks, and the WS bonus does not apply to parries so it's kind of useless.
As some shields provide Cover or Armour Points, a player asked if it would not be better if the Craftsmanship modifiers were as for Armour in general, where Best armour weighs half the normal amount and increases the AP by 1.
The Hydraphur-pattern Suppression Shield from Ascension has a "lock- grips on the upper corners. These allow a character to fire one basic class weapon with one hand without penalty." Will this allow its wielder to fire a basic-weapon in melee? And if so, does the limitation of single shots still apply?
The Guard shield in IH provides 6 points of Cover, while the Suppression shield in Ascension provides +4AP. Does it make a mechanical difference wether the shield provides cover or APS?