For an upcoming campaign I'm going to be playing a Deathwatch marine in a mixed 40K game. I most likely will not have any support from a kill-team so I'm looking at how to make the most independently functional space marine with a good mix of close-combat ability and skill with guns. It seems like the Kill-Marine path suits this quite well, but any input is appreciated.
So basically:
*What skills/talents work best with an independent marine focusing on a mix of ranged/melee?
*Is the Kill-Marine path worth it?
*Are there any chapters that would work especially well as a Kill-Marine?
*Are Tactical Marines worth considering if you won't be leading a squad?