In character creation when the Player is choosing a Home World they don't actually get the skills listed they just treat said skills as if theat skill was Basic. For example: Feral Homeworld can make Survival check at half beacuse it is treated as a Basic Skill, right? Or does the character actually have that skill?
The next set of skills are given by career/class and then advanced by spending exp on the advancement tables, is this correct?
If I recall correctly, when a character advances in his Rank , the character can choose advancing skills in the new rank or from the previous one. Could you add the skills offered from the character's Homeworld? Example: a feral assassin wanting to buy the Skill Survival with the 400xp at character creation or even after the first adventure survived? Or would this fall under p.43 for Elite Advances? Or could the storyteller just add the survival skill to the earlier rank of Assassin?
Thanks in advance for any light you can shine on this for me.