Hi All,
I've been a long-time Arkham Horror owner, and last weekend purchased MoM.
I managed to have my first game on the weekend, with myself as the keeper and my wife running two characters - Sister Mary & Gloria Goldberg. I ran the first scenario, but there was a few things I didn't quite understand - if anyone could help clear them up for me, I'd really appreciate it;
1. The keeper action cards - are they supposed to be kept secret from the players, or are the characters allowed to know what I might do? Since they're double sided, I'm guessing the characters are allowed to know what keeper action cards the keeper has in each scenario - is that right?
2. The setup for scenario #1 says to include the "Command Monster" keeper action card, but I don't seem to have one of them. I have two identical keeper action cards called "Command Minion" which seem to relate to moving monsters. Is the "Command Monster" a misprint in the instructions, or did I not get that card in my box (possibly getting 2 "Command Minions" instead)?
3. I couldn't understand when the Objective Cards are meant to be used/revealed. In any case, for "The Fall of House Lynch", I have 2 x Objective 1A cards (with slightly different text on each), 1 x Objective 1B card and 2 x Objective 1C cards (again, both with slightly different text on each. I'm guessing the 1A/1B/1C depends on the story choice I made in the setup (I chose 1A), but why are there 2 different 1A cards? Which one am I supposed to use? And when do they get revealed?
4. Similar to point 3, with the event cards for "The Fall of House Lynch", there is 1 x card labelled I ( clock strikes 10), 2 x cards labeled II (clock strikes 11), 1 x card labelled III (clock strikes 12), 1 x card labelled IV (clock strikes 1) and 2 x cards labelled V (clock strikes 2). With the II and V cards, am I supposed to just put one of them randomly into the event deck?
Thanks in advance for any answers.