One of my rule lawyer players has asked this:

By LETE, in Dark Heresy Gamemasters

Hiyas!

When Fatigued (no matter the level) you always get a "flat" -10 penalty to all Tests, right? Would a psyker's Power Roll count as a Test (they have different mechanix, are named differently)?

Thanks!

L

No, they do not.

To feed it to a lawyer: the thing a psyker does is a "Focus Action" followed by a "Power Role". The word "test" does not show up.

But wouldn´t this be more appropriate a topic in the "Rules Questions" section? gui%C3%B1o.gif

Hey there Greg ol boy!

Yikes! I've just found out!

Thanks!

babeo.gif

L

Gregorius21778 said:

No, they do not.

To feed it to a lawyer: the thing a psyker does is a "Focus Action" followed by a "Power Role". The word "test" does not show up.

But wouldn´t this be more appropriate a topic in the "Rules Questions" section? gui%C3%B1o.gif

Just my 2 cents:

I've always been of the mind that psykers & fatigue mix quite well... I mean, aren't they exerting their mind over the warp when casting their powers? should they be especially affected by fatigue (when tired they can't focus)?

Thanks!

L

They would suffer the penalty in their Invocation test at least.

But as their manifestation roll is not a D100 roll, it would not make sense to apply the same numerical penalty to it as to other skill tests. After all, a slightly weary psyker with one level of fatigue would be crippled by a -10 penalty if he is "only" Psy Level 1. Sounds too harsh to me.

Darth Smeg said:

They would suffer the penalty in their Invocation test at least.

But as their manifestation roll is not a D100 roll, it would not make sense to apply the same numerical penalty to it as to other skill tests. After all, a slightly weary psyker with one level of fatigue would be crippled by a -10 penalty if he is "only" Psy Level 1. Sounds too harsh to me.

That's what I thought at first also, but bear in mind that, if a Psyker "survives/evolves" he/she becomes immensely powerful, offsetting the penalties pretty quickly INMHO.

L

fatigue is quite broken, characters have the same penalties associated to exausthion if they run for 1h and if they run for 6h, quite dumb.

characters are like d&d characters on this respect, fully operational till they drop.

i've attempted various changes to fatigue rules but a nice solution still eludes me, anyway we usually apply the -10 penalty to characteristics instead of rolls, this way your initiative lowers, your willpower lowers due to stress and difficulty to focus, strenght is obviously reduced and intelligence too, the only stat not reduced we rule is toughness but instead we reduce toughness rolls as for the normal rule.

I belive Fatigue (in addition to Test penalties) drop all player's Characteristic bonuses by 1. Here is the rule:

Since these bonuses
are determined by the Characteristic, they may rise and fall
throughout the adventure. Should a Characteristic take a penalty,
that penalty likewise applies to the Characteristic Bonus

Example
Drake, who’s Toughness is 45, is suffering from poisoning, and
therefore takes a –10 penalty to all Toughness Tests. This means
that his Toughness functions as if it is 35. Thus Drake’s Toughness
Bonus, for as long as he takes the penalty, is reduced to 3.

That rule wouldn´t really apply here as there is no characteristics penalty, there is just a penalty to tests and there is a vital difference. Though why it isn´t a penalty to characteristics is another thing.

As for the original question, by RAW fatigue does not apply to power rolls, just like you can not use Fate to reroll it. Power rolls are not normal tests.

Honn said:

As for the original question, by RAW fatigue does not apply to power rolls, just like you can not use Fate to reroll it. Power rolls are not normal tests.

Hey there!

Thanks! I had not spotted that one!

L

Dictator said:

I belive Fatigue (in addition to Test penalties) drop all player's Characteristic bonuses by 1. Here is the rule:

Since these bonuses
are determined by the Characteristic, they may rise and fall
throughout the adventure. Should a Characteristic take a penalty,
that penalty likewise applies to the Characteristic Bonus

Example
Drake, who’s Toughness is 45, is suffering from poisoning, and
therefore takes a –10 penalty to all Toughness Tests. This means
that his Toughness functions as if it is 35. Thus Drake’s Toughness
Bonus, for as long as he takes the penalty, is reduced to 3.

Where is this in the rules?

Thanks!

L

p.184

I disagree. In example it is clearly spoken "–10 penalty to all Toughness Tests". This is not Characteristic penalty, but test penalty and Fatigue gives penalty to ALL test, inlcuding ALL Characteristics as well. In other words, direct penalty to Characteristis called "Characterisitic Damage", all other Characteristic reduction made via Characteristic Test penalty, and here comes Fatigue and rule I've mentioned.

A Focus Power Action depends on a character's Willpower Bonus (DH 161), so it is a type of Characteristic Test (DH 183). The roll is Xd10+WP, where X is the character's Psy Rating. The Fatigue penalty should apply. It knocks 1d10 off the roll, which seems reasonable.

novrotsky said:

A Focus Power Action depends on a character's Willpower Bonus (DH 161), so it is a type of Characteristic Test (DH 183). The roll is Xd10+WP, where X is the character's Psy Rating. The Fatigue penalty should apply. It knocks 1d10 off the roll, which seems reasonable.

The Fatigue penalty only substracts 10 (-10, flat), not 1d10, me-thinks.

Thanks for the input!

L

Actually, if Fatigue reduces the psykers Willpower by 10, it reduces his WP Bonus by one, which means -1 to his Power Manifestation roll. Looking at my hypothetical Psylevel 1 Psyker, this seems more reasonable.