Hey guys, wanted to clarify something that's been bugging me the last one or two games...
1. The subject of Damage, be it health or sanity.
Should I be giving the players their full health and sanity in tokens to begin with and taking it from them as they lose it, or giving them tokens of damage as they accrue it?
2. In relation to this, the trauma cards. If a trauma card says nothing on the brain/heart, I can give that to players any time I like that they accrue damage.
But, if a number is there, (eg. 4), does that mean I can only give it AFTER they have accrued at least 4 damage, or does it mean that I can only give it after they have accrued enough damage to bring their health DOWN to 4 or less?
I guess the question is how is health meant to be measured. Thanks in advance.
