Hello fellow Battle-Brothers,
since I am using the Game Master's section I have no question about the rule mechanics of fate points.
We have played now a couple of sessions and are quite familiar with the basics of the game. So one thing I want to point out has been an issue again and again in this forum: The challenge of the enemies. Sometimes they are very tough and sometimes just ignorable.
For instance take a magnitude 20 horde with a tearing weapon. Assume 1d10 base damage + 2d10 according to their magnitude and +1d10 because of tearing, although it has to skip the lowest die. So on the average a Space Marine can take a couple of hits before being in danger.
On the other side it can happen hat the enemy rolls a rather high for damage and ... whoops ... a Space Marine would die instantly.
But as a Space Marine you have fate points. We have two house rules. First, you gain instantly 10 wounds and second you can use it any time. Even between rolling damage for several hits. If I get the RAW right, using a Fate Point is a free action which could be only used during your turn.
So what is this? A friend of mine views fate points as bad game design. It is a rather brute game mechanic to treat this 'whoops-effect'. It shall be a sign for a not well balanced mechanic. I confess that this is a hard treatment of this topic but on the other hand I agree when I look back to DnD3.5 or now DnD4. There you had challenge rating and as a player you could be sure that if you GM is using the rules honestly you could have at least a chance to rething your attack and leave the enemy.
But with Deathwatch.
Now are we doing something 'wrong' ? Shall we play more carefully? Even if Space Marines are super soldier they have to 'think', use cover and not just openly confront enemies? Or shall we take this fate points literally as 'faith' in the emperor? I mean I can hardly remember that we used it for other issues than regaining wounds. Maybe sometimes to re-roll a die. Sometimes.
It feels like the Space Marines sometimes need the double or even triple their wounds they have.
Do you have similar gaming experiences or what role play fate points for you?
Cheers,
TechVoid.