Tournament software - which one?

By Konx, in CoC General Discussion

Hi Guys!


I will organize the regional in Amsterdam and I was currently looking for a good software to manage the tournament (swiss system).


The point is that I would like to assign different points for the victory (a 3-0 victory is different from a victory for 2 stories to 1 due to time limit).



So, the question is: which software are you using or planning to use for your tournaments?



thanks in advance



Konx

Why would you assign different points for 3-0 victory vs 2-0, 2-1, 1-0, or whatever? Is your intention to give maximum points to the fastest decks?

By the way, when I run tournaments I usually just do it by hand on a computer spreadsheet, unless the game company has provided tournament software with company defined tie-breakers.

TheProfessor said:

Why would you assign different points for 3-0 victory vs 2-0, 2-1, 1-0, or whatever? Is your intention to give maximum points to the fastest decks?

By the way, when I run tournaments I usually just do it by hand on a computer spreadsheet, unless the game company has provided tournament software with company defined tie-breakers.

Well, this is my reasoning behind this: the official victory condition for the game is winning 3 stories. If in the game you are 2-x (with x<2) and the time end official you are not the winner (you don't have 3 stories) but you win the game due to the time. So, from a "rating" point of view you should be behind the guy that won 3 stories.

I'm not saying this is correct or the truth, just my opinion :) of course, if you have other opinions feel free to tell me! I haven't decided yet the official point system, so no problem in changing it :D

Konx.

I've always found the "number of stories" rule a bit weird. Some decks are about establishing control first, or use an alternate win condition like Yog Milling for example. Or set up a combo loop. Or simply rush.

Personally, I prefer "Strength of contest" although this has an element of randomness to it.

Given that in a tournament setting we are required to have time limits that can end the game before 3 stories are won, I think this should be considered as good a victory as a traditional one.

If you give extra points for the 3 story win, then you are effectively rewarding rush decks more than others. And rush decks already dominate...

If I develop a deck that is good at stopping the rush deck, but correspondingly works slower (that's part of the plan - slow down the rush deck), I would be punished because of the time limitation.

I don't think that is your intention, but that would be the result.

TheProfessor said:

I don't think that is your intention, but that would be the result.

Well, you convinced me guys :D

I still have the problem of the software, but I guess that now I can try to use a software for chess I found...should be enough!

thanks for the useful discussion :)

Konx