For a long while the fact that fearless stops means the character stops having to take fear checks hasn't made sense to me in a way, I have no problem with the character being old and grizzled enough to be able to stare down a lesser daemon without having bowel wrenching episodes since they're really experienced at fighting the horrors of the universe however the fact that no insanity points are gained seems a little silly in some respects, yeah they are hardened fighters but seeing yet another vile thing spew forth from the darkness really should have a chance to add to the degeneration of their mental wellbeing. Also it means anyone who invested in resistance fear in the longterm waisted experience points.
So here is what I am thinking:
Characters with the Fearless talent or under the effects of Into the Jaws of hell get a +30 bonus for fear checks (which will stack with resistance fear/insanity) however regardless of the result of the fear checks will not run away etc however may still suffer the effects of creeping insanity gain (and corruption from warp shock) from facing yet more horrors.
What do people think? I understand some people may not like this idea but it's one I've been mulling over. Obviously with a good willpower of about 40 and both fearless and resistance fear then character has an 80% chance of not having to roll on the shock table and possibly gain insanity points and for higher willpower characters they may not need to roll at all for insanity gain against fear 1 enemies.