I've done a rewrite of the rules for Ground War in Battlefleet Koronus, which I found disappointing. These rules are located at: docs.google.com/document/d/1ItRtCwMpMc3xkbzwcVQDuWEkZZ5oRIu96IQMhI8w9NI/edit
I hoped to achieve the following with these rules changes:
Scaling damage, as I felt that the scaling in the book was inadequate. I've added a Righteous Fury rule to create the small chance that a bunch of peasants overcome an elite tank army, but certain chances will be very small.
A consistent approach to cost/benefit, where every -10 Acq is worth somewhere near 3 Power (All subject to my own interpretation of "worth"). This includes set sizes for the armies, where Unit Strength is an abstract, representing different amount of soldiers/vehicles depending on Type.
Reduced timescale, to both shrink the battlefield (by making movement much smaller) and return higher losses. Note that this means that both orbital bombardment and artillery needed to be toned down, or they would totally dominate the battlefield.
I would much appreciate any feedback or further ideas!