We have a small playgroup of 8 folks who play and we are starting to tire of the 6 decks I have constructed.
At first I made a deck for each house consisting of only cards from that house. and not having more than 2 of any card and usually only one of each card. We we were playing for fun more than for brokenness.
I want to start branching out and using the dual house agendas, defenders of the north, wildling horde, etc type decks.
But before I do, I need advice on deck composition so I dont make some unplayable decks. I know as in magic, which i am very familiar with, you need a strong base of locations for making more gold or lowering the cost of bringin cards into play. the question is: what is rule of thumb for number of events, locations, characters, items, etc per deck? i
I know it will vary by house and strategy but is there a beginners rule I should start from?