Hello there,
I have a question about space travel in Dark Heresy.
In an adventure I’m planning I wish the acolytes to stumble into the bad guys’ agent, fight him a little and then chase him into his own ship, deal with him and his small retinue while the ship takes off and thus reach the sect’s «secret base», thanks to the maps therein or the already-programmed ship’s course.
In my mind it works perfectly but I ignore almost everything about space travel in the Imperium: I need some hints.
1) My idea for the ship is a small ship (10/12 people maximum capacity) capable of entering the warp, to shorten the trip’s duration: in your opinion, is this possibile or only the bigger ships can enter the warp without getting destroyed, lost or whatever? What alternatives do I have?
2) For said warp travel, is a navigator needed? Would a pregenerated course work as well? (After all, in this adventure the acolytes are investigating a heretek sect).
3) Should a navigator be mandatory, how could he be put to work without rebelling against the acolytes or betraying them? Are the navigators «embedded» in a ship? Do they have a will of their own or are their mind and what «sight» they may have projected into the warp only?
Thank you for any help you can give me!