I am planing a campaign in which the kill team is send to support the liberation of a hive world attacked by chaos forces.
At the beginnig chaos made progress but could fought back by the imperial guard which pushed them back until one last hive world was hold by chaos forces. Problems beginn at the point on which the commanding imperial officer pushed the pursuit of the chaos forces too hard and too fast without guarding suply lines and establish a major front line. The imperial forces advance too fast, furious to crush the heretics and reach the outskirts of the last chaos bastion.
What they didn`t know was that chaos was tactical retreating to regroup, rearm and await further reinforces. So when the Imperials advanced in the hive chaos ambushed the weak guarded flanks and encicled half of the imperial regiments and tank battalions. Cut of from supply and reinforcements the Imperials fight against the time. Support by aircraft was established, but with growing chaos air superiority the resupply flights went more and more suicidal.
This is where the kill team is sent to. The first mission is to rescue as many imperial forces as possible.
Some Imperial Tank elements with armoured infantry fought their way out of the trap but runnig low of fuel and ammo and their escape could be stopped by Chaos tanks with infantry support. The players join a rescue mission ( a leman russ tank company with infantry support ) to break chaos lines so that the imperial forces can fall back for regrouping.
Succeding this the shattered Imperial forces retreat slowly under the shelter of the Imperial Navy which is providing air support but also struggeling against a growing number of chaos fighters. One of these chaos pilots is an fighter ace which counts almost 200 kills of imperial planes. Moral is low in the navy and the Kill team is sent to infiltrate the chaos lines, locate the air base ( which is a huge mobile land based aircraft carrier) an sabotage this fighter squadron and or kill the chaos ace.
Equipment for this mission would be only scout armor, bolt pistols with silencers, boltguns with stalker rounds, sniper rifles etc. as well as an landspeeder for transportation. The insertion would be via valkyrie.
So what do you think so far? Any improvements or suggestions?