Grey Knights in Dark Heresy

By Chaoswarlord, in Dark Heresy

Blood Pact said:

But that's like saying we should have a Hive Tyrant, or Daemon Prince, suitable for fighting against characters at a DH level, albeit of a more extreme example. All the same, Grey Knights are no more suitable as Rank 1 400 XP characters, than those big monsters are as challenges for characters of that level.

If you want a Daemon of Nurgle to throw at your players in a non-Ascended game, you don't dumb down a Great Unclean One because they're only Rank 4, but throw some Plaguebearers (or even just Nurglings) at them instead. Space Marines just don't fit in at those levels, it's unfortunate but there it is. While a Space Marine neophyte would be the kind of thing to fit in to a regular DH game, I can't think of any reason why one of them would be seconded to an Inquisitor, except that they're one of the last surviving members of an extinct Chapter. And in that case they have a whole new set of problems to worry about, as there are no Apothecaries around to monitor their development and stablise their system if their implants go haywire.

More later, for now off to work. ( yay! :P )

A more extreme example doesn't really apply. There is no point in discussing the extreme end of things. Also while Space Marines don't seem to fit at that level the fact that they are making it a DH product instead of a DW product seems to indicate that they don't mind mixing it up a bit. The smart move would have been to make it a DW book. But it's not. It's a DH book and since they said they are making it with DH in mind I think they will make int inline with DH's playstyle which includes a lot of things that a standard GK isn't going to do in the first place.

Maybe you can't think of a reason why they would be seconded to an Inquisitor but you know what thats whats going to happen. Why? Because in DH the PC's work for Inquisitor. Not only will this GK being seconded and working under an Inquisitor but I expect him to be frequently doing things that are not part of their normal duties.

In the grand scheme of things I fail to see how having a playble non Asceneded GK is all that bad. All things considered to make them even playable in an Ascended game you're going to have to look the other way on a lot of GK's fluff. One more isn't all that bad. It certiantly isn't any worse than say the most recent revelation that their uncorruptable status is gone.

Compared to that I think playable non Ascended GK's isn't all that bad. Honestly GW seems to be doing far far worse than the prospect of a playable non Ascended Grey Knight.

Lynata said:

In this light it's pretty weird that they canned the incorruptability. Though maybe this was only done for the sake of drama, i.e. giving the GKs a reason to cover themselves in virgin blood because Ward thought this would be cool.

Well, as far as I know it has also been canned for Crowe. I think he can't join squads because his sword could tempt lesser Grey Knights. Of course there is nothing smarter to keep the blade from being dual-wielded with Drachny'en than to give it so someone who has a snowball's chance in hell to stand up to Abbadon AND can't get a bodyguard..... Now there's only one explanation on how the Grey Knights never lost someone to chaos. They are conditioned to kill themselves as soon as they are in danger to fall. The muzzles of their stormbolters are roughly as far apart as the eyeholes in their helmets. gran_risa.gif

Blood Pact said:

Though to go back to being serious, I'm honestly not sure that, "this is just the stupid way the Imperium does things" is much of a defence.

You really have to read that discussion again, especially since you were partly repeating my points from earlier........... preocupado.gif

Blood Pact said:

And yes, I flipped my **** about the whole "opinion" thing. But ya know what, it's not as if you prefaced the comment on the model "I think that it's as ugly as sin". And I'm sick of seeing people make declarative statements fished straight from their own minds and acting like they're gospel. Especially when it became a real problem in some other threads where I was debating recently.

You shouldn't transfer aggression from other threads. I said that the model is ugly as sin. That's my opinion, it doesn't really need special tags to be recognizable as that. And there's nothing gospelly about that as long as I don't try to burn people who don't share it as heretics. If you like the model that's completely fine with me. Buy it, paint it, play with it. I don't have to like it.

Blood Pact said:

No, not at all. What I meant was that the Kill Marine specialty allows the character to buy skills and talents which assist in stealth and social dealings, things that would generally come in to play more often for a single Space Marine, as opposed to one who has his Battle-Brothers to call on for support. And then there is the whole thing about his Squad/Solo mode abilities, though personally I think it would be nice if he were able to extend his Squad abilities to the DH/RT characters he's running around alongside.

Don't get me wrong, I love the concept of the Kill-Marine, if it had a way to sneak in power armour (like wolf guard, Shrike, Sicarius' veterans etc.) it would be perfect. But if you look at it the only really limiting factor is the XP total. For me the kill-marine looks more like a solo-character than someone who is supposed to work with non-Marines.