First Game Tonight

By SteveQ2, in Warhammer Fantasy Roleplay

I picked the core set up at the weekend plus the Adventurers & GM Toolkits so I and the three guys I get together with regularly are going to play our first game tonight. We dabbled with 2e and I will be GMing again. We are going to start with the "Day late and a shilling short demo" to get used to the mechanics but as the players come from a miniature wargaming background I think they will prefer this style of game with its components and dice pool. I did read all the News item posts and watched a lot of the videos on here and on You Tube and read a lot of reviews before I bought anything and I have now read through the rules books a couple of times and already have very high hopes for this game.

The plan is to run Journey to Black Fire Pass to reinforce the mechanics and then get the players to generate characters and play Eye for an Eye before getting The Gathering Storm.

Great! I hope you enjoy it! I have certainly done so...

I think that is a very good approach. Nothing is more anoying than reaching some epic moment, and have it spoiled by rule-confusion.

One thing I'd like to suggest, if you have the time... rush out and buy 4 bags of Magic The Gathering "pearls", to represent Fatigue/Stress/Fortune/Recharge tokens. My players have never tried anything else, so I can't tell if it's better, but I will say that we've never had any problems with how much fatigue/stress/fortune the pc's had, or how much recharge was left on actions.

Good luck though, and have fun happy.gif

Echoed re welcome and best of luck, and also re using more identifiable markers for Fatigue and Stress (I also used white counters for Fortune Points).

Spivo said:

One thing I'd like to suggest, if you have the time... rush out and buy 4 bags of Magic The Gathering "pearls", to represent Fatigue/Stress/Fortune/Recharge tokens. My players have never tried anything else, so I can't tell if it's better, but I will say that we've never had any problems with how much fatigue/stress/fortune the pc's had, or how much recharge was left on actions.

Yeah, we just use two jars of those glass tokens, to track all the various things, and it isn't confusing which is which.

Thanks for the advice. My nearest gaming shop is 14 miles down the road so i think we will have to go with the counters in the core set for now. I did play M:TG a while back and although I do not have any cards now I may have some of the glass tokens kicking around. It may be a case of tracking them down for next week as they are probably at the back of what we like to call the "cupboard of doom" in my househappy.gif

Some notes on "Day Late" for you:

1) Vaerun should have a specialization. I suggest Diplomacy.

2) Kurgi should have Discipline trained.

3) Double strike is not as good errata'd as it was when this scenario was made and can make the combat bit difficult. I suggest you change his dual axes to a great axe and switch "Double Strike" to "Reckless Cleave"

-crasher

Welcome, and good luck.

And also: make sure you download some of the rules summaries. I think Gitzman's Gallery has one or two different versions.

Having a summary of the main rules, and the combat rules will be very, very helpful. In boosting your confidence, that you can check anything you need to quickly, and in actually allowing you to check anything quickly!

Well the first session went pretty well if a bit slowly but every one soon picked up the basic mechanics of the dice pool. We did have one very cinematic moment where Kurgi at maximum recklessness used double strike with pretty much maximum results having charged into an Ungor henchmen group and managed to chop two of them up into little bits. Really looking forward to another session next week.

What version of Double Strike were you using?

The one off the support page.

Sounds great! When I ran this when our little group was first trying out the game...No body wanted to play the dwarf. They really had a tough time of it versus the Wargor. They all were climbing trees, getting on top of the coach..anything to get to higher ground for extra fortune dice.

Glad yal are digging it. I never played 2nd ed. In fact, I have not played RPGs for awhile until this game came out.

Having run it with my normal gaming buddies I then had to run it again with my son and a couple of his friends who were intrigued. Says something about the game when it can drag them away from the xboxgran_risa.gif

SteveQ said:

Having run it with my normal gaming buddies I then had to run it again with my son and a couple of his friends who were intrigued. Says something about the game when it can drag them away from the xboxgran_risa.gif

Yeah, pretty much the only thing my son will not have to be dragged away from Minecraft for, is our weekly RPG session.