Hi,
for some friends of mine I want to game master a one shot scenario.
I have a (hopefully) solid idea but could need some help to flesh out details.
So the idea is that the Space Marines arrive at a planet where the imperial army fights a rebel uprising. High in orbit they are instructed by an inquisitor who confesses that he has sent some acolytes on this plantes decades ago. Their last report tells about hints of a genestealer cult and they tried to investigate and infiltrate.
Mere days ago the battle cruiser in orbit received an encrypted message by and for the inquisition. This message contains an emergency call by an acolyte the Inquisitor recognises and tells about a Brood Lord in a forgotten industry complex.
My fist question:
On the one hand I would like to play out the arrival at the industry complex by some vehicle rules in the new Rite of Battle. But what vehicle or vehicles to give the players and what have the enemy rebels? Just to roll some dice and feel good or skip it at all?
Next the players make their way into the industry complex. There they encounter another surviver of the acolytes. He is nearly insane and screams about a trap. Just as the Space Marines try to interrogate him they are attacked by some Combat Servitors - Genestealer - Rebels - whatever!
A wild chase starts through the tunnels while the survivor trys to escape the Marines try to get him before the enemy can shoot him down. Since they are in some old tunnels I thought about additional features like fire or steam blasts to make movement and vision more interesting.
Finally they reach the heart of the complex just to encounter that the emergency signal has been a trap and they are in the middle of a dire threat. For the emperor.
I thought about a big hall with a lot of cover and other features to use the enviroment like closing doors to block further income of enemies.
When the Space Mairnes leave this complex and can be reached again by vox traffic they here about a brood lord uprising in an imperial temple. Let's go to the final conflict. While imperial forces fight with defending rebels at the outher walls they kill team is directly deployed in the heart of the temple complex just to face the brood lords and his minions.
Final question: How to make this final battle more interesting with additional features? Enviroment?
Constructive comments?
Best regards,
TechVoid.