The Toad King (Final Version), by Elliott Eastoe

By Toothless_Night_Fury, in Talisman Home Brews

Hi guys,

Please find in the link below my final version of the Toad King:

dl.dropbox.com/u/9409455/Toad%20King%20%28low%20res%29.pdf

The Toad King starts the game on the Cursed Glade space in the Middle Region.

The Toad King is activated whenever a character rolls a "1" for his turn. The player takes his turn as normal, except that at the end of his turn he may choose to move either the Toad King or the Reaper (or both if you wish to play a tougher game).

The Toad King can only move 1 space per turn when he is activated, but he may cross the Storm River at will, to any space directly opposite the one he is in.

The Toad King even has enough power to open up the Portal of Power and enter the Inner Region! However, the Toad King cannot enter the Dungeon or Highland realm; he must remain on the main board.

Let the Toadings begin!!!

Regards,

Elliott Eastoe.

Original Toad King artwork and design by Lasse Brogger & JC Hendee.

Ell.

I like it! However, as a personal house rule I think I might state that the Toad King moves when a player rolls a six instead of the one (giving 2 opportunities to move the "mischief players")!

I have now prohibited the Toad King from entering the Inner Region, as he does not wander too far from his watery kingdom (Storm River).

Please click below to see how many possible spaces the Toad King can move to when he moves 1 space when activated!

dl.dropbox.com/u/9409455/Toad%20King%20Chart.docx

A bit sad maybe, but it also shows how many possible spaces a character can move to when using a Raft (subtract 2 from each number for Raft movement).

Ell.

It opens onto a screen of gibberish for me.....what kind of file is it?

edit: nevermind. Working now.

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