Given some of the recent heated discussions, and given that without rotation - banning is pretty much the most efficient way to address problem cards in the LCG envrionment (errat can be missed by players who don't intenralize the FAQ) under what circumstances do you think it is OK for a card to be banned?
Does it have to go through a round of errata?
Is there a time limit on how long it has been in teh environment?
Does there have to be a general consensus among tournament players that it is broken (we're only really discussing competitive torunamwent play here)
Personally - I'm willing to let a card "breathe" for six months or so to egt a feel for it in context fop its cycle and let new carsd emerge that can deal with it, or older carsd come back in favor for the same reason. I'm not big on banning anyhtiing until I have played it for a while and been convinced it isn't good for the environment (see TLS etc) I'd also like to see R&D try and fix it wioth errata forst - and only if that doesn't work: bring the ban hammer.(See Wildling Agenda)
But if those criteria have been met and a card is still affecting the metagame as a whole, restricting game play and deck building options and generally acknowledged as a problem - I think bans are the best way to deal with matters. and as Regionals season approaches and prep really gets underway - i cna say rigth nwo there are at least two ro three carsd we have been dealing with for the past year that really, really need to be looked at. Before we open up that can of worms, I wnated to get a sense if people are generally in afvor or agaisnt teh banning discussion adn teh was R&D has handled bannings to date.