After spending the last several sessions not knowing what the hell is going on in Tattered Fates, I am going to give the PC’s in my campaign a significantly more straightforward scenario but I am looking for a bit of advice regarding the intro.
The premise of the scenario will be quite straightforward. ‘The Churgeon’ of Edge of Darkness fame has appropriated a genestealer for research purposes. With an interest in the genetic alteration created by the stealers ‘bite’, she has prepared a base on a back water, semi medieval world with the intention of creating a controlled brood. This has gone terribly wrong after one of her agents became infected and released the stealer. When the PC’s arrive on the plant, the churgeon and her team will be dead (with the exception of the infected one) and the stealer will have relocated to some caves beneath a village which has been completely infected. The brood is still fairly immature with several first generation hybrids and one second generation hybrids.
I want to come up to come up with an intro that achieves the following
1. Gets the PC’s to the planet to investigate without telegraphing stealer activity. (The characters know nothing about stealers but the players certainly do)
2. Limit weaponry to some degree (although obviously there is a risk that they will struggle when they confront the stealer)
The ideas I have had do not work fully
1. The defacto governor (king on the planet who knows he needs to tithe a quantity of a certain material to the ‘lords from above’ but is ignorant of the general imperium) reports potential mutants. But why would he not just have wiped them out (or tried to)
2. An orbiting surveillance station identifies an incoming ship that matches a ship that the churgeon was suspected of fleeing on when her last ‘experiment’ was discovered. I would prefer this to be unmanned but would it not require an astropath? Also, why would the churgeon not have destroyed it?
I would like the PC’s to investigate the village first to notice the strangeness.
Suggestion/comments would be appreciated
Anyway, either the pc can learn that the shuttles from the jump-traded landed near said village (information can be obtained from the orbital station) or this was one among several villages.