Hello,
I was wondering if anyone has come up with house rules regarding bits. I'm especially thinking about recharge tokens and stance shifts. It's not that they really bother me, but maybe someone has tried using per encounter/at will/per day ?? mechanics for talents/actions? As for stance perhaps some narrative way to describe stance on entering encounter and then allowing changes based on player's roleplaying? If so how did you do it and what was your experience.?
Did you come up with any other related house rules to make gameplay faster/smoother?
On another note, I'd be really grateful if I could see some Rank 3 character builds/stats, I'm especially interested in talent/action choices (and amount of cards you got at that level). Please share your treasured heroes ![]()
Finally, how do you feel about allowing first-time players to replace some starting actions/talents (selected at character creation) within the first 3-4 game sessions (or maybe even within 1st rank )?
Thanks in advance!
Wulf