Clue Tokens and Movement-Inducing Encounters

By GrandMarquis, in Arkham Horror Second Edition

ColtsFan: That's not what I meant. I was mostly referring to the overuse of the word "clearly" (sometimes in all caps...) which, to me, implied that the answer to the question was so obvious that I shouldn't have had to ask it in the first place. It also seemed like some of you were arguing, but maybe I'm just not used to the personalities here enough to distinguish between an argument and a "heated debate." Ah, the perils of Internet forums...

Anyway, I've got about all I can from this thread without something official, so I'll just wait and see.

Dam said:

Elric91 said:

As far as i can tell, Coltsfan, yes, if a player has an encounter at a location, and that card moves him to another location, that player can pick up clue tokens in that new location. And here is my line of thinking, this is a direct quote from the official FAQ :

Arkham Encounters

Q: If a location card tells an investigator that he may move to another location and have an encounter there, what happens if the location has a monster and/or gate on it?


A: First, the investigator must successfully evade or fight any monsters at the location. If successful, the investigator has a normal Arkham Encounters Phase at the new location, following either the “Gate” or “No Gate” instructions on pages 8-9 of the rulebook.

Except, this part was over-ruled by Kevin in the answers thread over on the old forums IIRC. That if you get moved to another location, you DON'T fight the monster.

*does a little digging*

"Monsters and movement as a result of an encounter (01/02/07)
When moved to another location by an encounter, you don't have to fight/evade monsters in either location. At least, not immediately. Combat as a result of such movement only occurs during the movement phase. During the encounter phase, you only have to worry about monsters popping up to attack you as a result of an encounter. "

Yep, and this was confirmed twice by Kevin. I actually PM'ed him on the previous forum, since this wrong FAQ entry had been added again in the KH expansion (and reworded). Kevin confirmed the rule changed after FAQ 1.2 and was not copied in KH:

KevinW wrote:
"Hmm, looking at the files, now that I have a chance. It appears that the ruling was changed after FAQ 1.2 and the FAQ stuff that went into Kingsport was simply not updated in that instance. Stick with the combat only occurs during the movement phase ruling. My apologies for the confusion.

-Kevin Wilson
Fantasy Flight Games"

Also, in the same rule clarification thread in the previous forum, Kevin indicates the timing for picking up clues during the movement phase: monsters must be fought first, then clues can be picked up. Now there is no detail on picking up clues during other phases.

I say it is time for a FAQ 1.3!

So the latest ruling is that you ignore monsters when moved in Phase 3? Interesting....

ColtsFan76 said:

So the latest ruling is that you ignore monsters when moved in Phase 3? Interesting....

I am surprised you were not aware of this, since you were one of the builder of the Kevin's rule clarifications thread in the previous forums :)

Anyway, this could be a good idea to reimport this thread in this forum (when this one will work better, I get horrible access times).

zeb said:

ColtsFan76 said:

So the latest ruling is that you ignore monsters when moved in Phase 3? Interesting....

I am surprised you were not aware of this, since you were one of the builder of the Kevin's rule clarifications thread in the previous forums :)

Anyway, this could be a good idea to reimport this thread in this forum (when this one will work better, I get horrible access times).

The timing is what is confusing. I guess I got the order backwards since KH confirmed what I thought was right. But ass Kevin said, a file didn't get updated so it reverted back to an incorrect FAQ.

Yes, I was surprised when I read the KH FAQ, as it was mainly reworded from FAQ 1.2, although it was saying the same thing. So I preferred to ask Kevin, who subsequently said this was overlooked. I don't know who reworded the FAQ (and why).

Anyway, a new FAQ 1.3 is really needed now. I wonder if Kevin participates to this forum (I would not be surprised if he did not, this forum being so annoying to read and use).

Cool, thanks Zeb. I think the nature of debates can get heated, and i cannot speak for everyone involved, but i was never really angry or upset in the least.

From my perspective, i was never really disagreeing with coltsfan or thorgrim when they quoted the rules. The rulebook states in black and white that clues are only picked up in phase 2 and phase 5, whether i agree with it or not.

From the start i used words like "i think" or "in my opinion", and the only thing i was trying to dissect was kevins intent based on that original FaQ, as i felt kevin may have been adding a mini move phase in terms of monster combat when a card moves you, and i felt if it was his intent then that mini move phase might apply to clues.

Im happy that this discussion has accomplished something here. Since kevin has retracted that standing, i must now change my opinion and say if we do not allow monster combat from a card movement, then we should not allow clue pick ups, as thats only fair.

My opinion, if kevin does not allow monster combat in phase 3 from a card base move, then he will not allow clue pick ups either, although i will still post his reply when it comes in.

I still like the idea of clue pick ups from a card based move in phase 3 to be honest, so when i play i will probably just house rule it and play that way anyhow, and i am hoping kevin will allow clue pick ups in any phase so we can have it as an official rule.