High elves indirect.

By ptzlm, in Warhammer Invasion Rules Questions

1. Does damage from save count as indirect?

2. If I play Loremaster of Hoeth and already have Outpost of Tiranoc in play how much indirect dmg do i assign? 3 to the oponent and 3 to me, 3 to the oponent and 2 to me or yet another number?

Thanks for answers

1. Not sure what you mean by "damage from save" but the only things that count as indirect damage are things say " deal X indirect damage"

2. You and your opponent each take 3 indirect damage.

ptzlm said:

1. Does damage from savage! count as indirect?

2. If I play Loremaster of Hoeth and already have Outpost of Tiranoc in play how much indirect dmg do i assign? 3 to the oponent and 3 to me, 3 to the oponent and 2 to me or yet another number?

Thanks for answers

It was meant to be savage not save. Thanks for the other answer :)

Ok. Savage damage is not indirect damage, even if the Savage keyword is triggered by the assignment of indirect damage.

When do you assign indirect dmg?

Example : I have Descendant of Indraugnir in my Battlefield - my opponent's quest zone has 4 damage applied , there are no units nor developments in that zone, if i attack with Descendant of Indraugnir do i apply dmg from his attack power first or can my opponent apply 4 indirect dmg to this part of his capital and just let the dmg in into debris?

ptzlm said:

When do you assign indirect dmg?

Example : I have Descendant of Indraugnir in my Battlefield - my opponent's quest zone has 4 damage applied , there are no units nor developments in that zone, if i attack with Descendant of Indraugnir do i apply dmg from his attack power first or can my opponent apply 4 indirect dmg to this part of his capital and just let the dmg in into debris?

Follow the steps of the Battlefield Phase. First you declare which zone you're attacking (step #1). Second you declare attackers (#2). If DoI is declared as attacker, in the Action window after this step you can use its Action to deal 4 IDD. If you declared an attack against his QZ, I think he might as well assign your IDD to his QZ and burn it, especially if it will burn anyway once combat damage is assigned (#4) and applied (#5).

The thing is that from what I know battlefield phase goes like this :

1. I declare the attacking zone

2. action window

3. I declare attackers

4. action window

5. defenders are declared

6. action window

7. Damage is counted then assigned - without appying

8. action window

9. Damage is applied / units with 0 hp leave play / sections burn

Therefore it's imporant to note that the card doesn't say "When Descendant of Indraugnir is declared as attacker" but "Action: When this unit attacks, deal 4 indirect damage to each opponent (players allocate their own indirect damage)." - ergo my question is more - when my unit stops attacking, because following the logic of action windows you may first declare an attack and apply units power and just then trigger its action as it's still attacking.

Is that correct? If not,

When my unit stops to be an attacking unit exactly?

Oh I am totally mistaken if when it attacks means the declaring moment only:P

"When it attacks" pretty much means "when it is declared an attacker". A unit is attacking once it has been declared an attacker. If you could trigger DoI any time during the combat phase, that would mean you could also trigger it as many times as you want.

On a side note, a zone is not "attacked" until after the zone has been chosen AND the attackers have been declared.

I do not really agree with that logic - as for me it makes more sense if units attack when the dmg is assigned

Here are some examples supporting my version:

There is one type of cards which affects players ability to declare units as attackers :

FRANZ'S DECREE

Action: Target unit cannot be declared as an attacker or defender.

Yet another type of cards prevents units from attacking :

WORD OF PAIN

Attach to a target unit.
Attached unit cannot attack

Conclusion : Those are two different things although very similar - I suppose the mechanics was meant to be similar to Search vs Look at

Yet another card of types - with very specific condition for an action to trigger.

GOLD WIZARD ACOLYTE

Battlefield. Action: When you declare this unit as an attacker, one target unit cannot defend against this attack. - in this situation it is similar as cannot be declared, yet it clearly states "WHEN YOU DECLARE THIS UNIT AS AN ATTACKER"

And here is where I got the idea that unit is attacking until the combat resolves (after the damage is applied):

GRUDGE THROWER ASSAULT

Play during combat, when damage has been assigned.
Action: Destroy one target attacking unit.

ergo : units that did damage in combat phase are attacking even after the damage has been assigned.

I was in serius doubt this morning after receiving negative answers both here and on Polish WH:I forum , but now - after indepth analysis of the cards I know I am 99% right - You can use Descendant's action after applying damage (preventing "overburning") - the limit for this action is obvious - he may attack only once per turn.

Another meta question arises - does the attacking unit attack all the time or just when the clash happens - to be answered by the philosophers of the Old World. (Whatever be the answer [unless its not completely different from the two i presented] it still supports my vision)

Dunno how to get an offciail confirmation on that - is there any FFG official I may contact? - I got it - request has been sent.

I am 99% certain you are wrong about Descendant of Indraugnir, but as you've already asked Lukas for the answer, I won't bother to go into why. Please post his reponse on the forums here once you have it, so that other people can see the official answer.

A unit "is attacking" for the entire combat phase, but the "when this unit attacks" trigger only occurs at the beginning of the phase when the attacker is declared.

That's exactly what he wrote ;)

Daniel,
Thanks for the question.

You are correct that the Descendant of Indraugnir is considered to be attacking for as long as combat takes place. However, the key is that whenever you see the word "When" at the beginning of an ability, it means that the ability has a specific time trigger. "When this unit attacks" is equivalent to "When this unit is declared as an attacker," similar to Gold Wizard Acolyte. This means that your only option is to trigger the Descendant's ability in the action window after you declare attackers, and therefore you must assign the indirect damage from the Descendant before its combat damage.

Hope that helps,

There is also this **** one percent! Shame :)