I Played my first game tonight. one investigator(ashcan pete) scenario 1b.
Now I usually take anything FGFG writes on a card and literally follow the instructions. I did this for this Games event cards.
So there are two cards that have the other investigators take a horror if they have not6 discovered a clue...then it say otherwise resolve 1 of the following.
now the thing is that narratively it whent a little wierdly.
pete enters the house...heads to the kitchen to check out smell...finds first clue...flaming zombie appears....maniac attackes him while leaving kitchen.
pete fights a running battle, with an axe he found, toward the foyer.(he wins but only 2 health left.
(not noticing the door layout(not game related just m,y cousin not paying attention) pete runs into loaboratory thinking he can get to the hallway through there
gets scared(2nd event without clue 2 being discovered)
explores laboratory and finds stuff there(useful) garden zombie appears.
pete unlocks suitcase...
ground starts shaking...somehow pete realizes that he can win by killing some maniac.
(my cousin grits teeth for upcoming final battle.)
three turns later house collapses...........? lol what? great game but.....did I do something wrong?
From my perspective Pete died a horribly confused man.......
Now....uhmm possible fix.......the event card 1 and 2 will just cause a horror every turn until the investigators discover the clue...thereby ensuring the investigators know whats going on at least.....
Its important to realize we just set it up and started playing> I knew I won by resolving the last event card but never looked at any of them and just assumed that it would make sense in the end.
There was no way he could have revealed the maniac and killed him in four turns with only the first clue revealed.
could my fix be unreasonable or is it intended that sometimes investigators have a house randomly fall on them?
I think the couple extra turns would not reduce the quickness or tension...especially if the sanity is being reduced every turn which puts a more immediate timing on the game. once you miss one clue/event then you will probably miss them all and then its over.
or possibly the word otherwise is taken to literally by me..but its been my experience that ffg uses literal interpretatiopn whereve rpossible...down to order of steps....so thoughts? even if you just want to say you laughed as hard as I did at poor pete.
edit: Meant 1A not 1B...sorry) also answered B and A for Question 2 and 3 respectively)