Question on choosing actions...

By Cyber-Dave, in WFRP Rules Questions

...this is probably a stupid question. I could have sworn that actions were profession specific. It turns out they are not. What, if anything, restricts what actions you can choose to train (other than rank)? What benefits do you get for choosing to train an action that has the same keywords as your profession?

Thank you in advance.

Not any really...

Wardancers though, get a special talent, which lets them switch between stances faster, and that is very helpfull (if not needed) to get full benefit of the Ritual Dance action cards.

The rules only limit purchasing blessings/spells, but I think many agree that the special career actions should be limited to those careers (SwordMaster, Wardancer, Shieldbreaker), or at the very least to those races.

Troll slayer has one specific action (reaction), that only they can purchase.

Cyber-Dave said:

...this is probably a stupid question. I could have sworn that actions were profession specific. It turns out they are not. What, if anything, restricts what actions you can choose to train (other than rank)? What benefits do you get for choosing to train an action that has the same keywords as your profession?

Thank you in advance.

From the FAQ:

"Traits in and of themselves do not “do” anything or have a specific, pre-defined meaning or definition. Traits are terms that other rules or effects can “look for” to allow different game elements to interact with each other."

"Are Traits Restrictions?
In and of themselves, no. An individual trait only becomes a restriction if another rule interacts with the trait and defines a restriction."

"A trait is merely a design element that other design elements may interact with. The Slayer trait does not mean that only Slayers may access or use cards with that trait. However, there is a greater possibility of an interaction between traits associated with careers, action cards, or special abilities.

For example, the Troll Slayer career ability interacts with the Slayer trait on that career path, while the Wardancer’s (AT) special career ability works best with the Ritual Dance trait found on cards, as the Ritual Dance cards look for other cards with the Ritual Dance trait. However, by themselves, neither the Slayer nor Ritual Dance trait connotes any usage restriction."

If the GM chooses and feels it is more appropriate to the setting and his campaign, he is welcome to establish some guidelines or restrictions to use certain traits as requirements as he sees fit. "

www.fantasyflightgames.com/edge_minisite_sec.asp?eidm=93&esem=4

Cheers!