Coming back to Anima after a bit of a break and was wondering (after a quick forum search) if the penalty for being unskilled in dodge or parry but using it as a defense could be mitigated? Say, by spending the 2-3 points for a 1 "skill", or whatever the min. To my understanding no where do you have to determine "this is how THIS character defends" and as long as you have points in dodge/parry there would be no neg. if you switched defense (other than a few points from character creation).
Thx for your replies in advance.