Hello. I have been thinking about picking up the WFRP game. Its lethality and "dark fantasy" flavor really appeal to me. As much as I love 4e D&D, it would be nice to have another game I could play in which combat is a fallback option, not a first choice (sometimes it is nice to run different types of games). However, I worry about whether the rest of its mechanics will appeal to me.
Obviously, I really like non-combat encounter mechanics. A like a game to be about more than just combat. I am also really big on class balance in the games that I play. This is one of the reasons 4e appeals to me. I have been burnt out of games in which one character dominates the field and the rest act like sidekicks. I want every class to be able to contribute to the game meaningfully, and in a way in which other classes can not. I don't like randomized character generation. I like it when the players can choose who they want to play, not get forced into playing a character based on random dice rolls.
With that in mind, would WFRP appeal to my tastes?