Several Questions
1. Do familiars get to run like players do. My interpretation of the rules is since they are not a character they do not get the special rules that characters get.
2.The following situation occured in play last night. I have the Treachery Card "Crushing Blow". I made a successful attack and decided to use the card "Crushing Blow" after this the player played the card, "Evade" causing me to miss. The question is since "Evade" made the attack a miss does it then also mean that the attack became unsuccessful allowing me to retain the card "Crushing Blow" since technically I had already played it. My thinking was that i retained the card for future use because the attack became unsuccessful do to the play of the "Evade Card".
3. Treachery question. We are playing a campaign. I spent my XP on 2 Treachery points. Are those points permanently available for the rest of the campaign or are they used up when i purchase a treachery card for a dungeon or outdoor ecounter. I ask because we went through both a dungeon and outdoor encounter in which I used my two Treachery points for each encounter.