Miskatonic: more dilution?

By Agent of Cthulhu, in Arkham Horror Second Edition

Tibs said:

Something tells me that there aren't going to be new Arkham location cards with expansion effects.

I wouldn't bet on that ;')

I wouldn't bet against it either.

I mean, why wouldn't FFG want to make Innsmouth look draws at the Unvisited Isle or something?

Tibs said:

Something tells me that there aren't going to be new Arkham location cards with expansion effects.

The components list cites "New Innsmouth Location cards," which says, to me, new cards for the Innsmouth neighborhoods only. I don't think this expansion was designed in a way to confuse players into mixing in cards that they can't use.

That's what I thought at first. But looking at this thread:

http://www.fantasyflightgames.com/edge_foros_discusion.asp?efid=5&efcid=1&efidt=462532

You can see that the blight has cross-expansion effects. Now I'd have thought they wouldn't bother having any cross-expansion effects like this, since they increase the number of expansions that any particular player needs to be able to use the new cards (anybody that just wanted to purchase Miskatonic for the new King in Yellow cards will now be able to use one card less - at least at its full potential), and this might limit the number of potential buyers for Miskatonic.

So, if the new blight cards for King in Yellow affect other expansions, then maybe the new mythos cards for the base game will also affect other expansions similarly.

I still think there is hope!

Agreed. In fact, I've found it really weird that people have mostly been assuming otherwise...for us to be able to interpret every ambiguity and omission as indicating that certain kinds of card won't appear, this would basically require that FFG has been wording its most preliminary press releases more carefully than a lot of the actual game components lengua.gif

I still maintain my position. It's great that there are double-expansion-symbol cards, but that card is exactly what it says: a "new blight card."

When I read "New Innsmouth location card" I think exactly that: new location cards for Innsmouth. Maybe those will reference other expansion boards, which would be cool.

But I'm ready for dilution, and there doesn't seem to be any indication that it will be fixed. The number of Mythos cards required to add Dunwich and Innsmouth gates and Next Act cards to alleviate dilution is staggering .

_Kroen_ said:

no one wanted to get stuck doing "kingsport duty" and kingsport was left unattended, opening rifts all over.

Anyone else feel that's a bit like members of a sports team all complaining that playing in defence was boring and then getting upset when the opposition scored too often? :D

This is a TEAM game, dude. Never heard of the expression "take one for the team"? I play with three different gaming groups and ALL of them have adopted the tactic of one player going up into Kingsport for a few turns then swapping places with another player. That way everyone plays a bit of defence to help the team and still gets to do the more pro-active stuff.

Simple, no?

I feel that most of the rest of your complaints are also spurious (although not AS spurious) but going on the reaction of the others who have replied to you, you seem to have long hated this game so I don't feel the need to engage with your other points. But the one above was just too silly to ignore, sorry. :-)

I wouldn't mind doing Kingsport duty. The encounters are actually sorta appealing, and you have a good chance to snag an allu. Plus, a lot of people like this game for the thematic aspects and having fun with the pseudo-stories. Kingsport duty allows you to do that AND win the game. As opposed to the base game where you can hang out at the library or Velma's and lose ^_^

Though, of course, Kreon is self-professed to love having fun and neat encounters, so why he doesn't like the Kingsport Rift system (or "Kingsport duty," as it were) is beyond me :-x

EcnoTheNeato said:

Though, of course, Kreon is self-professed to love having fun and neat encounters, so why he doesn't like the Kingsport Rift system (or "Kingsport duty," as it were) is beyond me :-x

With some people one suspects that they do not mean what they say, or know what they say, or both.

EcnoTheNeato said:

Though, of course, Kreon is self-professed to love having fun and neat encounters, so why he doesn't like the Kingsport Rift system (or "Kingsport duty," as it were) is beyond me :-x

I'm kinda surprised how quickly the excitement of Miskatonic wore off to be replaced by this negative grumbling of doubt. It reminds me of my own reaction to the original Dark Pharaoh, but at least that took a couple of months and a pile of games. You guys have seen less than a dozen cards, and suddenly you're all shivering on Devil Reef looking for a way off.

Since I've only piled on everything for a few handfuls of games (to understand what you're all talking about), I'm still hugely excited for the possibilities of mixing-and-matching up different board and card expansions above and beyond my usual one-big-one-small routine. A properly balanced DH-KY-LT game? A mixed KH-IH "Aquatic" game? I'm still holding out hope that the Cult of a Thousand gets sprinkled into the other towns.

How did I get more excited about the expansion I never wanted?

The idea of an "expansion expansion" has long been discussed on the forums, and getting Mythos cards to combat dilution was one of the biggest perceived draws of such an expansion. Personally I agree that people seem overly pessimistic because the of the lack of the mention of new Mythos cards for Dunwich and Innsmouth on the itemized list. Absence of evidence does not equate to evidence of absence, especially since the text of the preview specifically DOES mention new Mythos cards for the three expansions.

I feel rather down, I just picked up a copy of DP last week after spending months trying to hunt down a copy, now it appears obsolete and I must spend another £20 to get the updated version = £40 - Ah well I will probably be a glutton and buy the revised edition regardless..

Oops posted in the wrong thread and appears I cannot edit the post, sorry folks..

jgt7771 said:

I'm kinda surprised how quickly the excitement of Miskatonic wore off to be replaced by this negative grumbling of doubt. It reminds me of my own reaction to the original Dark Pharaoh, but at least that took a couple of months and a pile of games. You guys have seen less than a dozen cards, and suddenly you're all shivering on Devil Reef looking for a way off.

Since I've only piled on everything for a few handfuls of games (to understand what you're all talking about), I'm still hugely excited for the possibilities of mixing-and-matching up different board and card expansions above and beyond my usual one-big-one-small routine. A properly balanced DH-KY-LT game? A mixed KH-IH "Aquatic" game? I'm still holding out hope that the Cult of a Thousand gets sprinkled into the other towns.

How did I get more excited about the expansion I never wanted?

Oh, I'm still excited about Miskatonic ;') I'm just really annoyed about the CotDP reprint until I'm reassured that it's not a marketing gimmick for those of us who already own it, but a *drastically* altered version of the expansion.

Solan said:

The idea of an "expansion expansion" has long been discussed on the forums, and getting Mythos cards to combat dilution was one of the biggest perceived draws of such an expansion. Personally I agree that people seem overly pessimistic because the of the lack of the mention of new Mythos cards for Dunwich and Innsmouth on the itemized list. Absence of evidence does not equate to evidence of absence, especially since the text of the preview specifically DOES mention new Mythos cards for the three expansions.

Oh, we know that them not mentioning those cards doesn't mean they WON'T release them. We're just not holding dear to it, so as to not be drastically disappointed if MH doesn't include them...

Or maybe that's just me ^_^

Okay, so I've been thinking about this some more And reread the description a few times, And regarding the "base set" mythos cards opening gates in dunwich And innsmouth, have gone from "optimistic" to "100%-certain-dang-it-I-will-buy-each-of-you-a-copy-if-I-am-wrong-just-please-stop-harping-on-it-already."

I mean, look. It says "New Skill, Gate, And Mythos cards for the Arkham Horror base game," "More Blight And Act cards for The King in Yellow," And so on. The first thing to notice is that the things that it highlights as being part of each expansion are specifically new mechanics that were introduced in that expansion (with, yes, the conspicuous exception of the new location cards, but one reason to not list those with the base set components would be if there are only new location cards for the expansion locations but not for the main board, in which case it would have been misleading to phrase it differently). And as Curator has already pointed out, it says that there are blight cards "for The King in Yellow" even though some number of those blight cards are, in fact, for both KiY And Dunwich. More importantly, believing that there will be no Dunwich Or Innsmouth gates commits one to some other views, in particular: 1) there won't be gate cards for the Dunwich Or Kingsport Other Worlds, And 2) they made an expansion expansion that specifically combats virtually every form of dilution except for the one that's more important And commented-upon than all the others combined.

Amen, Subochre! Many plusses to your last statement: it would be way too addle-brained (even for FFG gui%C3%B1o.gif ) to go to all the trouble to make THE Expansion without addressing the WHOLE POINT to THE Expansion in the first place. Have faith, people.

(On the other hand...maybe I'd rather FFG totally blow it so Subochre will buy me a free copy! No skin off my games! Woot!)