I never really gave this much thought until i heard that BC was the next big game coming out, and now it's a really interesting idea i've been batting around.
when my group of explorers started playing, we knew from the getgo that we would be seriously toeing the line between borderline renegade and flatout heretic, and that's a line we've crossed a couple times. In the beginning, our navigator brought up the idea of actually being consummate followers of chaos, keeping the Warrant around as a nice mask to get into Imperial space, but mostly putting in port at Daemon worlds. The game mechanics themselves wouldnt change, and we'd still (technically) be doing what rogue traders do best, but the reasons on how and why we went about it would all change radically. Our "Warrants" would likely come from Patrons like Magnus and Lorgar, who -from what we understand- have a vested interest in claiming new worlds in hopes for finding a practical reversal to the Rubicon or the Prime Truth, respectively. We'd get a slightly modified version of the perks of being an RT, along with some nice Chaos benefits on the side, at the expense of access to imperial space and being hunted by the =I=. At the time, i felt it wasn't worth the trouble, and we went about playing the darker side of RT, but now i'm thinking about opening up the Chaos avenue if the players want it.
Opinions on the concept, the ramefications, and ideas on how to make it a relatively smooth transition?