Dear Community,
I got Descent JitD around christmas. Me and my friends played the first quest, everyone was excited about the game! Despite most things being crystal clear, there were instances where we could not interpet the rules to complete satisfaction. Hence a list of questions concerning situations that left us miffed at what to do precisely! Any insight from you more experienced players is greatly welcomed.
Apologies if some questions should come across as obvious. If two sides question the rule printed, I just want to be safe rather then sorry!
1) Are heroes allowed to trade gold? We can find no direct mention of this anywhere.
2) Can you activate special abilities on heroes' items multiple times? E.g. a weapon has Pierce 2 for 1 surge, hero rolls 3 surges, can he accumulate the ability, making it Pierce 6?
3) How do you treat sold treasures? Do you make a discard pile or do you put them back in the general stock? The first seems fairer for heroes since they wont have a chance to draw the same 'useless' card again. The OL let them randomly draw from the appropriate treasure stack, so we didnt play drawing the first one, you could draw, reflecting the choice you have when shopping.
4) Can you cancel pierce damage with shields? We got a little discussion over this due to the text on shields and the description at the Pierce ability. We figured you can.
5) Do you keep getting bounty for killing an Undying master monster several times in a row? So it is the same monster who rises from the dead because the overlord meets the dice requirement.
6) Command ability: the description leaves us confused whether the command ability gives the possessor of the ability the bonus as well? And the three tiles range, do you start the count at the spot where the one with command ability stands? Thus effectively everything two spaces away from the 'Commander' receives the bonus or is it three spaces away? We felt three spaces in every direction would make it pretty powerful, esp for heroes.
7) When a monster with the Sweep ability hits several targets of which one has the Fear ability, does he miss everyone or just the one with Fear if not overcoming this ability?
8) Quickshot, the heroes pissed their pants when facing Manticores. Does quickshot let the monster move and attack twice? Or must the abide to heroes' turn rules, thus move and attack or choose to just attack twice?
9) Are you allowed when hitting someone with a Knockback to let the knockback end on a pit? Thus letting the target drop in a pit? To us it sounds perfectly plausible.
10) Do monster abilities cancel each other out? E.g. the hellhound has pierce and the breath attack. Does the pierce only count if he does a normal range attack or does it affect his breath attack as well?
That's it! I hope someone can give us a few pointers. Thank you in advance for the assistance.
Kind regards
Maurits Pruysen