This isn't really a rules question so I'm not sure where else to put it. I just have one question about the game in general regarding actions that characters can take. I know there are action cards and that all careers have access to them. My question is are these action similar to spells, in terms of how..supernatural they are? I am interested in getting into this game but I have this fear that the action cards will basically be spells for warriors.
Take something like the 4th Ed. of D&D for example, a fighter might get an action he can take once per encounter that say..ignores armour. That's fine if you like that sort of computer gamey approach, but it's really not for me. I find myself asking how does that work? What manner of move does that? How could I describe it as a GM? And perhaps most importantly, if the fighter has this move or style that makes armour reduntant, why does he not use it all the time? After all he's just a soldier so anything he does must be a simple physical gesture. Putting an arbitrary time limit on the use of such an ability is just so..gamey (even for a game).
Does that make sense? Can someone tell me if the actions in Warhammer are similar to this? Just trying to gauge if the game is going to be my cup of tea.
