Sometimes, as we all know, fate throws us more than an occasional curve ball so with that in mind i've thought about introducing the following talent just to help. It comes in two options. I've tried to take into consideration game balance. It is very easy to introduce something to help but could upset the overall balance of the game. I would be very interested in your thoughts for and against each option.
NEW TALENT.
Fortunate Son
Cost 200xp
This talent allows the player to reduce the degrees of failure by 1 degree per fate point spent. It can only be used to reduce the degrees of failure to achive a maximum of an ordinary sucess.
or
Fortunate Son.
Cost 300xp
This talent allows the player to use 1 fate point per session to get an ordinary success on a task.
With this talent choice you could take the following talent
Favored Son.
Cost 500xp Pre requisite Fortunate Son
This talent allows the player, once per session, to spend a fate point to add a degree of sucess, they can spend no more than 3 fate points in this way to add no more than 3 degrees of sucess.