Hi Guys,
I need a little bit of advice. I'll set the scene for you, my group of players are attempting to break into a crime lords lair to release a potential Inquisition infromant. The lair is essentially an underground bunker, the team made the logical leap that there must be a ventilation system and that this was a weakness that could be exploited. Unfortunately I had wandered in to GM dreamland thinking that my players would merely use the vents to access the facility, rookie error I know. My illusions were shattered when they decided they were going to gas the place. I did remind them that the informant wouldn't be much use to them dead. "Oh don't worry, we've thought of that, we're going to use drugs! Can I borrow the Inquisitor's Handbook to see if anything fits the bill?"After a couple of minutes looking through the Hive World section they come up with Night Dust, "If we use Chem Use we could make it airborne right?" Luckily for me it was getting late and we had to wrap the session up.
The Night Dust section says that it can be burnt as an incense but when my team want to use it on such a grand scale I'm a little lost how much they would actually need. So my question is how much smoke/vapour (m3) does one dose of Night Dust produce?
Any comments or musings on this subject would be very helpful.
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