Greetings Game Masters!
I'm running the scenario in the GMs kit for my players, and throughout the various chapters several Endeavour seeds are presented "to be fleshed out" by the GM. I am new to Rogue Trader, and am still trying to take in the scale of this game. Thus I would like some help and suggestions as to how to flesh out these Endeavours, and indeed how to run with the scenario.
Will these require completion before the showdown with the Whisperer, or can they be completed at the players leisure later? I thought at first that these Endeavours would fit into a greater Endeavour representing the entire scenario (as was the case with the intro scenario in the book), but that seems not to be the case here at all.
I humbly request your aid in this matter