I'll start by giving my background a bit currently I am playing d20 (3.5 D&D) and Shard as alternating games on Saturday. I used to GM a Dark Heresy game, and a Savage Worlds game, and I've dabbled with White Wolf's story teller system (ie Exalted 1st Edition). I first have to say I love the shere level of customization. It's awsome. The magic system from what I read and can remember in this is good. The melee combat system leaves me feeling a bit off. I'll get to that in a bit.
In order to test the system I created a character, Jasher Maledict A dark Paladin. Now I'm left with a few questions. As a dark paladin if I want him to use Fire magic, Do I need to purchase "the Gift" as well as "elemental Compatibility" or since he is a Dark Paladin do I start off as if I already had the ability to cast spells as my class is a summoning class?
That question asked...I'll post up my final character and I wouldn't mind someone checking the math. In the mean time I'll post up my Abilities for you all to see
AGi 9
Con 7
Dex 9
STR 10
INT 7
PER 2
POW 9
WP 10