Here’s the results of the vote.
You will notice that there’s ten stories + 2 others.
Why ?
Because I am proposing my bunch players to use stories in another way.
This deck will contains 12 cards and, at the beginning of the game, each players will choose (randomly or not, it depens on how you want to play it) a story which will be retired from the game.
This way, you’ll be able to enjoy another way to play story deck, even if I know the new story deck will offer opportunity with the Core Set.
Elected Stories
1. CHTHONIAN INNER CIRCLE
Each player search in his deck up to 3 Cultists, reveal them to his opponent(s) and put them on his hand or discard pile.
2. ALONE ON THIS ROAD
Each player cannot commit more than one character on this story during story phase
3. ON STRIKE !!
Each players get the characters in play he owned back on his hand
4. Lack of Concern (after the Slaughter)
Each player takes all characters from his discard and then shuffle them with his deck.
5. FRENCH CANCAN
Each player shuffle his hand with his deck and then draws eight cards.
6. READING THE NECRONOMICON
When an active player commits a character at this story, he chooses an Icon struggle. This story gains (Sorry Sectario, I got to reformulate it!)
7. GREAT SCHEMES
Each player can search his deck for a character and put it on play.
Then, Shuffle your deck
8. ORACLE OF THE MALEFIC RIZHOME
Each player must exchange his characters with his opponent's.
9. CATACOMB’S EXPEDITION
Exchange your deck with your opponent
10. ROARING TWENTIES ROAR LOUD !
Exchange the discard and the deck of each player
11. ORNEMENTAL ARTS EXPOSITION
Once this story enters play, destroy every Support cards. No support cards can be played while this story is still in play.
12. UNDER MENILMONTANT’S TANK
Destroy all characters that were committed in any story during this phase.
We’ll get back to you as soon as we’ll realize templates and obtains authorizations from the artists to figure on our cards.
