Dear fellow GMs,
Has anyone an idea whether the Theatre of Clocks in Gabriel’s Chase (i.e. the central room), which goes through all three floors up to the domed roof, is more or less like a clear cut cylinder with no direct access from the two upper floors (except maybe a window) or does the two upper floors have some sort of gallery where you can look from above unto the room and the Steel Clock? It seems to me this is not really clear from the description in the book; at least there are no galleries mentioned that I know of.
Anyway, I am interested how others described the Theatre of Clocks in regard to the upper floors (and their possible access to it) or how others think it is most appropriate. Galleries sound interesting in regard to tactical manoeuvres in an ensuing fight at the 13th hour, but could complicate matters further somehow and distract from the “arena-feel”. Furthermore, maybe galleries do not fit the (or diminish the) impression that the whole room, or better its wall, is covered in a multitude of different clocks.
Any idea or experience in this regard? Thanks in advance.

