Hi guys
, various questions have been brought up by my players (GM'ing Dark heresy is awesome) throughout the course of my campaign and i'm hoping you guys can help mainly with some ascension related stuff (really awesome book, but odd in places)?
1. Does the backpack item in the main rulebook allow the character to carry an additional 50kg of equipment as it is a source of debate by the wording? silly i know
2. Ascension: Is the stormtrooper starting hellgun a cadian hellgun? is the arbirtrator power maul a basic one or the ultima one? silly question but the descriptions can be a little vague?
3. Can you combine Heightened Reactions with Unnatural Agility for a crazy initiative roll? or is just the unmodified agility bonus?
4. Do i go by the Ascension experience tables or the dark heresy ones? there is a debate whether the players have upto 13000 xp or 15000xp to spend?
5. What do best quality implants do? the main book only seems to go up to good quality one?
5. Background question: Can you have an Untouchable space marine? just curious, i can't see why not, but wondering what you lot might think.
And as a in-group house rule there is no vindicare assassin, way too horrible for a player character. weirdly, just when i finished a one-off adventure with the party as a group of specialised chaos cultists (each a different cult allied together to take out a major foe) FFG announce Black crusade! i'm certain they have Psykers or something...