Hello all,
One of my players is playing an Ork, he has a toughness in the 60's. which means (unnatural toughness x2) a TB of 12.
His armour is 4 and not very likely to increase anytime soon (why would he with a TB like that
)
Quickmath
armour: 4
TB: 12
Total damage needed to inflict one(!) damage: 17
That is a lot of damage to pour out.....also considering the rest of the party is "merely" human.
Does anyone have some suggestions how i can make him feel "mortal" in combat. what i mean is, I'm able to up the penetration of certain weapons but I would like to refrain from that simply because I do not want everybody to walk around with high-end high penetration weapons.
A scum (for example) has a shotgun and a chainsword at best, but anything more "powerfull" than that is reserved for "higher ranking" NPC's
If there are fellow GM's out there that have had a simular situation i would appreciate to see how you have handeled it.
A final note that might be of interest, the Ork is rank 2 and we've just started with Lure of the Expanse.