Even after all this time, there are still some rule side-effects that surprise me. This one is about winning story cards:
Once you have started resolving story cards, Responses and Actions will have to wait until all of the story cards have been resolved completely. Normally this is fine, but in the case of winning a story card, the characters are immediately uncommitted from the story.
Yesterday it occured to me that this means that a few card effects can therefore not be used in case a story is won, e.g.:
- Riding Shotgun (The Yuggoth Contract 93):
Response : After you win a © struggle, exhaust a character you control with at least © to choose and wound a character committed to that story.
- Sister Sofia (Order of the Silver Twilight 1):
Response : After you win a © struggle at a story to which Sister Sofia is committed, choose and wound X of your opponent's characters at that story. X is the number of drained domains your opponent has.
In both cases, after winning the story, there are no longer any valid targets. So, apparently if you'd like to use these card effects, you'd better make sure you don't 'accidentally' win the story.
It strikes me as slightly odd that you are 'punished' for winning the story. Is this really the way it is supposed to work?
Most similar cards seem to use Forced Response or Disrupt to make sure their effect happens regardless of the outcome of resolving stories.
Other cards using Response use a text like the one of Thomas F. Malone (Core Set 1):
Response : After resolving a story to which Thomas F. Malone is committed, choose and destroy an opponent's Villainous or Cultist character that was committed to that story.
Here, the targets stay valid, since the text refers to characters that were committed instead of those that are committed.
What do you think?