Gate Bursts alternative rules?

By Sdrolion, in Arkham Horror Second Edition

@Sdrolion

Sigh... Perhaps I'll make a gate burst herald along with that Hypnos herald if no one else does it. I like the bit about it causing investigators to be devoured. Although it could theoretically be gamed by Arcane insight. Oh. Ban Arcane Insight ;'D Perhaps it should have usual gate burst effects along with a monster surge (starting at that gate), and raising the terror level by 2. I'll think up some other constant effects later I guess.

I just saw your text for corrupted seals. It made me think that gate bursts might cause corruption as well, but apparently that's not where you were going with it ;')

Perhaps I'll have closing a gate cause the drawing of two corruptions.

Or perhaps only one corruption, but hitting the red corruptions causes an immediate gate burst.

Avi_dreader said:

@Sdrolion

Sigh... Perhaps I'll make a gate burst herald along with that Hypnos herald if no one else does it. I like the bit about it causing investigators to be devoured. Although it could theoretically be gamed by Arcane insight. Oh. Ban Arcane Insight ;'D Perhaps it should have usual gate burst effects along with a monster surge (starting at that gate), and raising the terror level by 2. I'll think up some other constant effects later I guess.

I just saw your text for corrupted seals. It made me think that gate bursts might cause corruption as well, but apparently that's not where you were going with it ;')

Perhaps I'll have closing a gate cause the drawing of two corruptions.

Or perhaps only one corruption, but hitting the red corruptions causes an immediate gate burst.

Nah...I wasn't going for that. I just wanted to think of a cool name for the effect. ^_^ I don't have the Corruption cards (just have base and Lurker right now), so I wasn't planning for those.

But hey, if you want to make them even nastier, go ahead.

Sdrolion said:

Avi_dreader said:

@Sdrolion

Sigh... Perhaps I'll make a gate burst herald along with that Hypnos herald if no one else does it. I like the bit about it causing investigators to be devoured. Although it could theoretically be gamed by Arcane insight. Oh. Ban Arcane Insight ;'D Perhaps it should have usual gate burst effects along with a monster surge (starting at that gate), and raising the terror level by 2. I'll think up some other constant effects later I guess.

I just saw your text for corrupted seals. It made me think that gate bursts might cause corruption as well, but apparently that's not where you were going with it ;')

Perhaps I'll have closing a gate cause the drawing of two corruptions.

Or perhaps only one corruption, but hitting the red corruptions causes an immediate gate burst.

Nah...I wasn't going for that. I just wanted to think of a cool name for the effect. ^_^ I don't have the Corruption cards (just have base and Lurker right now), so I wasn't planning for those.

But hey, if you want to make them even nastier, go ahead.

The green corruption cards aren't mostly nasty (they're just something you have to keep in control), it's the red ones you have to watch out for ;'D

I like your permanent semi-seal idea (I'd only have it count as an open gate for the purposes of the gate limit, and monster surges though). I might incorporate that into the herald I'm working on instead of having a gate reopen. Perhaps remove the doom token addition, but force a search for the top gate burst card at doom track 7 or something. I think forcing investigators to take 10 corruptions over the course of the game sounds about right :') (just enough that they'll almost assuredly dip into the red deck unless they're carefull about timing their last couple seals). I'm trying to decide if I should do something about the lurker gates (they make getting rid of corruptions so easy)...

Okay :') I'm ready to take this design to the Fan Creation section.

Sdrolion said:

Hm. Just thought of another interesting alternative.

Corrupted Seals : When a gate burst happens, flip over the Elder Sign on that location to the doom token side (or otherwise find a good way of marking this, like maybe just laying the Mythos card on that spot), and a monster appears at that location. It still counts as a seal. However, that location now permanently counts as an Open Gate as well, for most purposes:

  • It counts towards the gate total needed for the AO to awaken
  • If a Mythos card spawns a gate at that location, no gate opens but a monster surge occurs
  • Clue tokens cannot spawn at that location.
  • If a monster surge occurs, that location counts as an open gate for purposes of determining number of monsters spawned, and can spawn a monster
  • If an investigator is on that location during Arkham Encounters, draw a gate from the stack. The investigator goes to that Otherworld, but the gate is placed back into the stack instead of being placed on the board. (This means there is a large chance that the investigator will end up being LiTaS.) (Maybe not this, since it is rather nasty...prevents the encounters at the location from ever being used.)
  • Anything else I've forgotten that involves gates that are openit is an open gate
  • The location cannot be re-sealed...this effect is permanent.

This seems like it could be quite nasty. It has no immediate effect (though I suppose you could still use my "immediately add a doom token" rule as well), and still doesn't reduce your progress towards victory, but makes that a permanent dangerous area instead of giving you an irritating but ultimately solvable situation. Instead of affecting victory/defeat progress, it just makes the situation worse overall.

I like this. Simple and yet elegant. So one herald and one guardian can be on the track then :-)

I'm happy to help with wording on the Guardian. I don't really get the Herald though.

alright, I'll do the guardian tomorrow and post it in the fan section. any picture to suggest ?

I'm not too savvy when it comes to finding Lovecraftian images. If I find one I'll let you know. Cheers.

please go the the herald thread. I compiled both aspect herald and guardian into a "heraldian" or a "guarald" there . Any help on the wording is very welcome. gui%C3%B1o.gif