My group is getting ready to kick off a new DW campaign and after getting their grubby little hands on Rites of Battle all of the players are itching to run a dreadnaught. Since they will all be at Rank one this is obviously not going to fly, but could be turned into an interesting game plot for a first mission.
My thought is this, having the PC's run an adventure at the end of which is a dreadnaught that has been held in stasis by an enemy. The details are not important as what I intend to do is run the dreadnaught as an NPC during missions specifically tailored to it. My questions for the group are:
1. Has anyone ran a dreadnaught in a game before? Was it as insanely powerfull as the rules make it appear?
2. Is this thing too unbalanced to even run as an NPC?
Comments?
Greg
) to allow the KT to manuver into a position to actually defeat said enemy. Have the big bugger relive the team as they're grinding through hordes, let him take the booring part to un-pin the KT so they can go on.