As the title asks, what is the general thought behind the Monthly Stipend? I know it's for a month of gametime, but how long does that equate to in your games? My current group just finished a mission in game-time of 3 days....which was 2 sessions....and 600 xp. Is this the norm? At this rate, we won't even come close to being able to afford any more than the most basic of gear and such. Of course, our group, having seen this pace, has become a bunch of loot monkeys.
Also, what's the general guideline for gearing? There are some really awesome pieces of kit and gear...but when can you feasibly find them? If you go based off of the monthly stipend....most stuff is going to be and stay inaccessable.
What are your experiences along this thoughtline...and also, what have been your solutions and such? What have you done when you've found yourself with several different weapon talents, and no access to those weapons?