ak-73 said:
What you can do with the existing DH books is a far cry from what is possible in DW - yes, who knows what new rules Only War will introduce, but I doubt it will massively change the gameplay. And I'm referring to common lasguns because they're the standard issue armament for the Guard and we know what effect it is supposed to have as per the fluff (and everything else).
ak-73 said:
They're not meant to be that invincible and rival the AP of their own armour, just as they're not meant to one-shot everything just because it uses Horde rules. Following the 20 years of fluff prior to this RPG they're not even meant to have their own grade of bolt ammunition (aside from all those specialized non-standard rounds, I believe). The current mechanics heavily distort the perception of their "true level of awesomeness", and it apparently causes people to take the demigod status they have thanks to Imperial propaganda as being real.
There are many ways to stand out that do not require circumventing the realism of the setting - or breaking the compatibility between the games. There have been countless novels and comics where we had Marines and non-Marines fighting side by side or against each other not on equal but comparable levels. As it stands, most combat-based characters from DH or RT would be more of a hindrance to a Deathwatch game rather than an asset, and that's a situation that could have been avoided if the game would stick more to the actual fluff and avoid setting the Marines apart on every level, even areas where they have never been described as being better in before.
Naturally, I can understand most fans of this army enjoying this disparity, but try to see both sides of the argument - or at least the larger picture.
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