Silver Twilight discussions?

By gdotbat, in CoC General Discussion

So I am totally new to CoC (not LCG's though), I don’t even have a starter yet ( I will soon), but I picked up Order of the Silver Twilight on a whim last night. It appealed to me because it’s a new faction that is pretty well represented in this one box set. I also picked up ‘The Twilight Beckons’ and will probably continue to pick up additional Asylum packs since they now include Silver Twilight, essentially I have chosen my main faction without even owning the game, meh, I’m impulsive.

Anyway, has there been any discussions going on about Silver Twilight yet? Deck lists? Strengths, weaknesses, themes, play style? What other factions play well with them? That sort of thing. I’m trying to gather all the information I can about them, but it doesn’t really look like anyone is talking about them aside from spoiler lists.

I've seen it paired up very well with Myskatonic.

Ritual of Summoning + Itinerant Scholar + Professor Nathan Peesle is pretty damned annoying. Can lock you out in your refresh phase. Throw in Dr. Baker and it is pretty hard to get around.

You'll need support card destruction to block it permanently. Powerdrains / wounding / insanity and such are pretty much powerless to stop it. (You can powerdrain the activation of Peesle, which is where Baker + Ritual of Summoning comes in).

And the combo gets worse when you throw in the other lodge characters with "enters play" abilities such as support card destruction, character removal etc.

You have made a wise choice in casting your lot with the enigmatic Order. They've revealed themselves at just the right time, and at just the right format, to be an exceedingly new-player-friendly faction.

For one thing, they have an entire expansion and AP cycle dedicated to drawing them out, making them far more accessible than the other factions, for whom many of the most essential cards appear as 1x's in the Core Set, with other important cards lurking in the earlier APs that are difficult to get a hold of.

Another element that makes Silver Twilight a strong faction for entering the game with, is their adaptive synergy with the other factions in Call of Cthulhu. They make it possible to bring in the horrors of the Mythos in a more timely fashion, and combo well with the other human factions (for example, Miskatonic as it is described above).

And finally, this synergistic style of play will expose you gradually to the other factions of Call of Cthulhu, so that by the time you have gotten a feel for them all, you will have amassed a wider collection of cards, and then might be well-served to pick up a Core Set or two to expand on those other factions. Perhaps by that time, the new APs will come out with reprints of old favorites, and you can hit the ground running from there.

Thanks for the replies guys, I'm pretty excited to try them out, just need to get started building a deck.

If you like to play rogue-rush-control decks and do not mind splashing Silver Twilight rather than featuring them as the primary faction in your deck, then check out the Syndicate connection. Characters like Lord Jeffrey Farrington allow you to temporarily remove obstacles and Lodge Barkeep does virtually the same and actually requires Syndicate resources to play (if that is not a nudge then I do not know what is). Syndicate has great Event and Support cards but ST generally does it better on mid level Character vs Character control (return to hand>exhaust). If you are interested in going in this direction PM me and I will send you my current deck list (soon to change with the new expansion).

Tokhuah said:

If you like to play rogue-rush-control decks and do not mind splashing Silver Twilight rather than featuring them as the primary faction in your deck, then check out the Syndicate connection.

Everything is better with Syndicate, but don't mind me, since I may be a little biased ...

Anyhow, their attitude towards removal seem aimed at 'bounce' effects, which is slightly better than exhausting, in most cases. For me, it feels like they split off Syndicate, having a little bit of the criminal element, and especially politicians on their side. They have investigation, which makes them a good supplement to the monster factions that have little to none investigation.

On their own, they have some abuseable combo's, that can devestate once set up.

@ Marius: If by everything you mean Syndicate has jank Characters (as a whole) then I totally agree. In fact, let's just say I agree 100% with your post. Syndicate really needs higher quality 3-4 cost Characters that support their core strategy.

If you splash rather than feature ST then Panic loyalty is not really an issue other than sometimes having a 4 resource Domain with 1 ST on it. Too bad the Magician only works with Criminals because he would be golden in a ST combo. However, I have liked Safe House so far becasue when used with ST it becomes a bouncey house! gran_risa.gif

Tokhuah said:

@ Marius: If by everything you mean Syndicate has jank Characters (as a whole) then I totally agree. In fact, let's just say I agree 100% with your post. Syndicate really needs higher quality 3-4 cost Characters that support their core strategy.

I don't think that's what Marius was getting at, at all. Rather, he was saying that "everything is better with Syndicate," and alluded to the fact that they are his favorite faction. But he also said that it's possible to do some damage with the Silver Twilight in a single-faction deck, which is what the OP seems to be planning at the moment anyway. Nowhere did Marius make a mention of the Syndicate having jank characters.

MarthWMaster said:

But he also said that it's possible to do some damage with the Silver Twilight in a single-faction deck, which is what the OP seems to be planning at the moment anyway. Nowhere did Marius make a mention of the Syndicate having jank characters.

Yes, this is what I plan to do for now since these are all the cards I have for now. My first game is tomorrow. Does anyone have any pointers on what to put into a mono Silver Twilight deck? I have Rituals of the Order as well. Thanks!

MarthWMaster said:

Tokhuah said:

@ Marius: If by everything you mean Syndicate has jank Characters (as a whole) then I totally agree. In fact, let's just say I agree 100% with your post. Syndicate really needs higher quality 3-4 cost Characters that support their core strategy.

I don't think that's what Marius was getting at, at all. Rather, he was saying that "everything is better with Syndicate," and alluded to the fact that they are his favorite faction. But he also said that it's possible to do some damage with the Silver Twilight in a single-faction deck, which is what the OP seems to be planning at the moment anyway. Nowhere did Marius make a mention of the Syndicate having jank characters.

I realized that after I posted. I misread the "with" as "than". Stupid FFG forum does not allow edits to posts... Anyway, I agree 100% with myself. Syndicate is also a favorite of mine and my Syndicate+ST deck is of great interest for further exploration. When I say Syndicate characters are jank it is as someone who has made and played many decks with the faction all the way back to the beginning of the original ccg.

No, I mean that I'm quite stubornly playing Syndicate no matter what, although most of their characters are relatively weak. Silver Twilight does have some synergy though, with that bounce going on, even though it makes Panic weaker.

I played yesterday my first matches with a freshly built ST/Miska deck and I got completly crushed by a rush deck.

The only cards that were shining in those rather short games were Descendant and Farrington.

In my opinion, ST has some serious early game problems. These precious rituals come way too late in the game to consider building a proper and consistent deck around it.

Also, the hand discard mechanisms are somewhat pretty disappointing, because even with miska as support, you lack cheap and effective card drawing effects.

Not to mention that the faction is missing a good counter against snow graves.

Well that's just my first impression and I know, that the faction is quite new and needs a proper card pool first.

On a side note: Faceless Abductor is a pain in the ass to play against. Yog is getting better and better.

Argh, I can't believe I'd left a Safe House out of my Syn/ST deck! I had put a Knight of the Outer Void in that deck to repeatedly bounce Farrington, but having a Safe House would open me up to a lot of the sacrifice/discard mechanics that I've been wanting to play...

As an aside, nothing has been as awesome for me as repeatedly bouncing my fiancée's 2nd turn Cthulhu the whole game gran_risa.gif Thank you, Lord Jeffrey Farrington for not limiting yourself to non- Ancient One characters!

Tokhuah said:

If you are interested in going in this direction PM me and I will send you my current deck list (soon to change with the new expansion).

Tokhuha,

I am definitely interested in seeing this deck list. I'm not sure how to send PMs here though, so I sent you one on cardgamedb.com. Thanks!