I'm using the custom chapter rules in Rites of Battle to create an Iron Hands character and hoped for some input to what I've come up with so far. Once I've got something that looks realistic pinned down, I will put it to our GM. He's keen about the idea as we both feel an Iron Hands marine could add something totally different to the group.
Gene-stock:
Pure
Codex Demeanour:
Scions of Mars
Gene-seed Deficiency:
?
Chapter Flaw:
We Stand Alone?
Chapter Modifiers:
+5 Toughness and +5 Willpower (to represent their abhorence of weakness)
Home World:
Civilised, Wasteland?
Relations with Home World:
Direct Rule
Organisation:
Unique Organisation?
Combat Doctrine:
?
Solo Mode Ability:
?
Squad Mode Attack Pattern:
?
Squad Mode Defensive Pattern:
Only in Death...?
Beliefs:
Steel Over Flesh
Chapter Friends:
Adeptus Mechanicus
Chapter Enemies:
Chaos Space Marines (Emperor's Children)
I wasn't too sure any of the custom chapter advance tables fit the Iron Hands that well, so thought I'd put my own together. Some may need adding, some removed, but here's what I have so far.
Common Lore (Adeptus Mechanicus) – 200
Forebidden Lore (Adeptus Mechanicus) – 200
Tech-Use – 200
Tech-Use +10 – 200
Tech-Use +20 – 400
Hatred (Emperor's Children) – 400
Iron Jaw?
Peer (Adeptus Mechanicus) – 300
The Flesh is Weak 1 – 800
The Flesh is Weak 2 – 800
The Flesh is Weak 3 – 1000
I would also like to come up with a chapter trapping, but haven't had any ideas just yet.
Thanks in advance for any help.