Keithustus said:
It is against the rules for three players to all have the same category of character, except support, unless you're playing a 7-player game.
Yes, but it's a worthy point, right? Random character selection advantages cylons by leading to weaker teams and players in roles they're not suited for. Setting aside the "fun factor," if a group's already seeing a cylon advantage in their games, this idea should give them pause.
To be fair, Ronsen did say he uses sort of a hybrid system where they start with randomization and then let players trade or even swap out for one in the box, but then that's another problem, isn't it; to defend a rule by saying it's better if you don't enforce it?
). That the people in Jagonaut's group play to try to end up as cylons is even weirder to me, though I guess that's just my bias against understanding why anyone would play a team game in which they want to be on Team X but don't get to simply choose to be on Team X.