Fortinbras said:
Golgenna Grenadier said:
. It's clear you don't like it, however RAW the Space Marines have better armor, with better power supplies. They also shoot their better guns with better training. Such is the nature of the 40k universe and the whole "Angels of Death" "They shall know no fear" etc... mythos.
A Rogue Trader can buy and sell a suit of Astartes Power Armor 5,000 times over, and you know it. To deny that a Rogue Trader has access to anything a simple Tactical Marine does, and sometimes better, is diminishing the essence of the Rogue Trader game concept. If you want to "preserve the magic" of Space Marines by making them superior to Rogue Traders and their entourages with such tautological argument as "They're SPACE MARINES", that's your perogative, but you are screwing your players, and if I were them, I'd go looking for a GM who isn't having such a slobbering love affair with his Ultramarine miniatures that it impacts the game style they're actually playing negatively, because a game they're not playing said so.
Either way, this is beyond the scope of what I originally argued, that A. The battery rule was dumb and difficult to enforce for those of us who use narrative time rather than rigid time, and B. A Rogue Trader has the resources and capability of acquiring a single Astartes-grade power source, no question.
Fortinbras said:
A Rogue Trader can buy and sell a suit of Astartes Power Armor 5,000 times over, and you know it. To deny that a Rogue Trader has access to anything a simple Tactical Marine does, and sometimes better, is diminishing the essence of the Rogue Trader game concept. If you want to "preserve the magic" of Space Marines by making them superior to Rogue Traders and their entourages with such tautological argument as "They're SPACE MARINES", that's your perogative, but you are screwing your players, and if I were them, I'd go looking for a GM who isn't having such a slobbering love affair with his Ultramarine miniatures that it impacts the game style they're actually playing negatively, because a game they're not playing said so.
No, no he can't. Some things aren't ABOUT money or influence. There is a galaxy-wide state mandated religion that calls these giant creatures angels and believes them to be the personal warriors of God. The base technology behind their armour was developed before the imperium of man was more than about three or four conquered feudal states on Terra. Buying these things would be like going to the vatican and saying "I will give you a billion dollars for the Shroud of Turin. Here's my card."
Even if they COULD buy a suit of Astartes Armour, they couldn't use it. They don't have the decades of training, gene-therapy and hypno-training required to even make the thing move.
That being said, could a RT get a suit of power armour with AV10 on all locations, a near permanent power source and built in auto-senses, stim injectors, recoil gloves, mag boots, vox caster and air conditioning? Of course he can. He's a Rogue Trader. He can (eventually) purchase near enough to anything. Just some stuff isn't for sale. Space Marines, in certain ways, ARE superior to Rogue Traders. I know of no fluff to back this up - feel free to quote me on that - but I wouldn't be shocked to find Rogue Traders actually outnumber Space Marines in the galaxy.
I don't say this cause I'm having a slobbering love affair with my Ultramarines. I'm saying it because that is one of the core elements of the worldframe, regardless of what book I'm running with. If I ran Deathwatch, **** straight I'd put in a Rogue Trader who'd bought their chapters service in order to clear out a space hulk. If I was running Dark Heresy, I'd be throwing in a Rogue Trader dealing with illegal items that the Inquisition can't just destroy outright because the trader has far too much influence for even the inquisition to touch. I'm not calling Rogue Traders inferior, I'm simply understanding their place in the universe.
